import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-96", localId: 96, // Card informations name: { en: "Gardevoir ex", }, hp: 150, type: [ Type.PSYCHIC, ], dexId: 282, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/96/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/96/high", }, }, evolveFrom: { en: "Kirlia", }, tags: [ Tag.EX, ], illustrator: "Hikaru Koike", attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Feedback", }, text: { en: "Count the number of cards in your opponent's hand. Put that many damage counters on the Defending Pokémon.", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Psystorm", }, text: { en: "Does 10 damage times the total amount of Energy attached to all Pokemon in play.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" },{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card