import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex3-10", localId: 10, // Card informations name: { en: "Salamence", }, hp: 120, type: [ Type.COLORLESS, ], dexId: 373, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/10/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/10/high", }, }, evolveFrom: { en: "Shelgon", }, tags: [ Tag.STAGE2, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 134, type: AbilityType.POKEPOWER, name: { en: "Dragon Wind", }, text: { en: "Once during your turn (before your attack), if Salamence is your Active Pokémon, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. This power can't be used if Salamence is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Agility", }, text: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Salamence during your opponent's next turn.", }, damage: 20 },{ cost: [ Type.FIRE, Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Dragon Claw", }, damage: 60 }], weaknesses: [{ type: Type.COLORLESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" },{ type: Type.FIRE, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card