import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex3-9", localId: 9, // Card informations name: { en: "Roselia", }, hp: 60, type: [ Type.GRASS, ], dexId: 315, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/9/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/9/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", abilities: [{ id: 133, type: AbilityType.POKEBODY, name: { en: "Thick Skin", }, text: { en: "Roselia can't be affected by any Special Conditions.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Speed Growth", }, text: { en: "Attach up to 2 Grass Energy cards from your hand to your Pokémon in any way you like.", }, },{ cost: [ Type.GRASS ], name: { en: "Sleep Powder", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card