import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex5-28", localId: 28, // Card informations name: { en: "Beldum", }, hp: 50, type: [ Type.METAL, ], dexId: 374, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex5/28/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex5/28/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", abilities: [{ id: 145, type: AbilityType.POKEBODY, name: { en: "Levitate", }, text: { en: "If Beldum has any Energy attached to it, Beldum's Retreat Cost is 0.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Hidden Legends", code: "ex5" } } export default card