import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex5-32", localId: 32, // Card informations name: { en: "Corsola", }, hp: 70, type: [ Type.WATER, ], dexId: 222, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex5/32/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex5/32/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Coral Glow", }, text: { en: "Draw a number of cards up to the number of your opponent's Basic Pokémon in play. (You can't have more than 10 cards in your hand in this way.)", }, },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Surf", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Hidden Legends", code: "ex5" } } export default card