import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex5-71", localId: 71, // Card informations name: { en: "Seedot", }, hp: 40, type: [ Type.GRASS, ], dexId: 273, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex5/71/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex5/71/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hisao Nakamura", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Growth Spurt", }, text: { en: "Attach a Grass Energy card from your hand to Seedot.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Trip Over", }, text: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Hidden Legends", code: "ex5" } } export default card