import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-86", localId: 86, name: { en: "Energy Restore", }, tags: [ Tag.ITEM, ], illustrator: "Ryo Ueda", rarity: Rarity.UNCOMMON, category: Category.TRAINER, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/86/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/86/high", }, }, // Card Pokémon Informations // Card Trainer/Energy informations effect: { en: "Flip 3 coins. For each heads, put a basic Energy card from your discard pile into your hand. If you don't have that many basic Energy cards in your discard pile, put all of them into your hand.", }, } export default card