import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-SH12", localId: "SH12", name: { en: "Shinx", }, tags: [ Tag.BASIC, ], illustrator: "sui", rarity: Rarity.RARE, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/SH12/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/SH12/high", }, }, // Card Pokémon Informations dexId: 403, type: [ Type.LIGHTNING, ], abilities: [ { type: AbilityType.POKEBODY, name: { en: "Star Barrier", }, text: { en: "As long as Shinx has any Energy attached to it, Shinx has no Weakness.", }, } , ], attacks: [ { cost: [ Type.LIGHTNING, ], name: { en: "Payback", }, text: { en: "If your opponent has only 1 Prize card left, this attack does 10 damage plus 30 more damage.", }, damage: "10+", }, ], weaknesses: [ { type: Type.FIGHTING, value: "+10", }, ], resistances: [ { type: Type.METAL, value: "-20", }, ], retreat: 1, // Card Trainer/Energy informations } export default card