import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pop7-11", localId: 11, // Card informations name: { en: "Burmy Plant Cloak", }, hp: 40, type: [ Type.GRASS, ], dexId: 412, image: { low: { en: "https://assets.tcgdex.net/en/pop/pop7/11/low", }, high: { en: "https://assets.tcgdex.net/en/pop/pop7/11/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", abilities: [{ id: 358, type: AbilityType.POKEPOWER, name: { en: "Wear Cloak", }, text: { en: "Once during your turn (before your attack), if Burmy Plant Cloak is your Active Pokémon, you may search your discard pile for a basic Grass Energy card and attach it to Burmy Plant Cloak.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Plant Cloak Tackle", }, text: { en: "If Burmy Plant Cloak has any Grass Energy attached to it, this attack does 10 damage plus 10 more damage.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "POP Series 7", code: "pop7" } } export default card