import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm1-24", localId: 24, // Card informations name: { en: "Litten", fr: "Flamiaou", }, hp: 70, type: [ Type.FIRE, ], dexId: 725, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/24/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/24/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/24/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/24/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Akira Komayama", attacks: [{ cost: [ Type.FIRE ], name: { en: "Bite", fr: "Morsure", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flare", fr: "Flamboiement", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card