import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm1-49", localId: 49, // Card informations name: { en: "Chinchou", fr: "Loupio", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 170, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/49/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/49/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/49/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/49/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ayaka Yoshida", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Searching Light", fr: "Sonde Lumineuse", }, text: { en: "Look at 1 of your face-down Prize cards.", fr: "Regardez l’une de vos cartes Récompense (actuellement face cachée).", }, },{ cost: [ Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Electro Ball", fr: "Boule Élek", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card