import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm3-65", localId: 65, // Card informations name: { en: "Rhyhorn", fr: "Rhinocorne", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 111, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/65/low", fr: "https://assets.tcgdex.net/fr/sm/sm3/65/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/65/high", fr: "https://assets.tcgdex.net/fr/sm/sm3/65/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "miki kudo", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Lunge Out", fr: "Allonger", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Horn Drill", fr: "Empal’Korne", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card