import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm5-32", localId: 32, // Card informations name: { en: "Piplup", fr: "Tiplouf", }, hp: 70, type: [ Type.WATER, ], dexId: 393, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/32/low", fr: "https://assets.tcgdex.net/fr/sm/sm5/32/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/32/high", fr: "https://assets.tcgdex.net/fr/sm/sm5/32/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Shibuzoh.", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Peck", fr: "Picpic", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Wave Splash", fr: "Grosse Vague", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card