import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm5-97", localId: 97, // Card informations name: { en: "Gible", fr: "Griknot", }, hp: 60, type: [ Type.DRAGON, ], dexId: 443, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/97/low", fr: "https://assets.tcgdex.net/fr/sm/sm5/97/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/97/high", fr: "https://assets.tcgdex.net/fr/sm/sm5/97/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", abilities: [{ id: 873, type: AbilityType.TALENT, name: { en: "Rock Hiding", fr: "Cachette Roche", }, text: { en: "If this Pokémon has any Fighting Energy attached to it, it has no Retreat Cost.", fr: "Si de l’Énergie Fighting est attachée à ce Pokémon, il n’a pas de coût de Retraite.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Gnaw", fr: "Ronge", }, damage: 20 }], weaknesses: [{ type: Type.FAIRY, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card