import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-30", localId: 30, name: { en: "Magmortar", }, tags: [ ], illustrator: "Kazuma Koda", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Magmar", }, attacks: [ { cost: [ Type.FIRE, Type.COLORLESS, ], name: { en: "Burst Punch", }, text: { en: "Your opponent’s Active Pokémon is now Burned.", }, damage: 30, }, { cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS, ], name: { en: "Ground Burn", }, text: { en: "Each player discards the top card of their deck. This attack does 100 more damage for each Energy card discarded in this way.", }, damage: "80+", }, ], weaknesses: [ { type: Type.WATER, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card