import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-60", localId: 60, name: { en: "Shinx", }, tags: [ ], illustrator: "Uta", rarity: Rarity.COMMON, category: Category.POKEMON, set, // Card Pokémon Informations attacks: [ { cost: [ Type.LIGHTNING, ], name: { en: "Under Pressure", }, text: { en: "If your opponent has 3 or fewer Prize cards remaining, this attack does 50 more damage.", }, damage: "10+", }, ], weaknesses: [ { type: Type.FIGHTING, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card