import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-9", localId: 9, name: { en: "Ludicolo", }, tags: [ ], illustrator: "Masakazu Fukuda", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Lombre", }, attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Spirited Rushdown", }, text: { en: "This attack does 60 damage for each Prize card you have taken.", }, damage: "60×", }, { cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Mega Drain", }, text: { en: "Heal 30 damage from this Pokémon.", }, damage: 120, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 2, // Card Trainer/Energy informations } export default card