import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-11", localId: 11, name: { en: "Rowlet", }, illustrator: "HYOGONOSUKE", rarity: Rarity.COMMON, category: Category.POKEMON, set, // Card Pokémon Informations hp: 50, type: [ Type.GRASS, ], abilities: [ { type: AbilityType.TALENT, name: { en: "Sky Circus", }, text: { en: "If you played Bird Keeper from your hand during this turn, ignore all Energy in this Pokémon’s attack costs.", }, } , ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Wind Shard", }, text: { en: "This attack does 60 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)", }, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card