import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-122", localId: 122, name: { en: "Lairon", }, illustrator: "Mizue", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Aron", }, hp: 100, type: [ Type.METAL, ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Knock Away", }, text: { en: "Flip a coin. If heads, this attack does 30 more damage.", }, damage: "30+", }, { cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Lunge Out", }, damage: 50, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], resistances: [ { type: Type.GRASS, value: "-30", }, ], retreat: 3, // Card Trainer/Energy informations } export default card