import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-162", localId: 162, name: { en: "Glimwood Tangle", }, illustrator: "aky CG Works", rarity: Rarity.UNCOMMON, category: Category.TRAINER, set, // Card Pokémon Informations // Card Trainer/Energy informations effect: { en: "Once during each player’s turn, after that player flips any coins for an attack, they may ignore all results of those coin flips and begin flipping those coins again.", }, } export default card