import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-7", localId: 7, name: { en: "Simisage", }, illustrator: "Hasegawa Saki", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Pansage", }, hp: 100, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.GRASS, ], name: { en: "Seed Bomb", }, damage: 30, }, { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Giga Impact", }, text: { en: "During your next turn, this Pokémon can’t attack.", }, damage: 110, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card