import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-87", localId: 87, name: { en: "Pupitar", }, illustrator: "Sekio", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Larvitar", }, hp: 80, type: [ Type.FIGHTING, ], attacks: [ { cost: [ Type.FIGHTING, ], name: { en: "Sand Spray", }, damage: 20, }, { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Rocket Evolution", }, text: { en: "Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.", }, damage: 40, }, ], weaknesses: [ { type: Type.GRASS, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card