import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh35' const card: Card = { // Card Global Informations id: "swsh35-26", localId: 26, name: { en: "Machamp", }, illustrator: "Anesaki Dynamic", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Machoke", }, hp: 170, type: [ Type.FIGHTING, ], attacks: [ { cost: [ Type.FIGHTING, Type.COLORLESS, ], name: { en: "Macho Revenge", }, text: { en: "This attack does 20 damage for each Fighting Pokémon in your discard pile.", }, damage: "20×", }, { cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, ], name: { en: "Dynamite Punch", }, text: { en: "This Pokémon also does 50 damage to itself.", }, damage: 200, }, ], weaknesses: [ { type: Type.PSYCHIC, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card