import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-15", localId: 15, name: { en: "Shaymin", }, tags: [ ], illustrator: "Shibuzoh.", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations hp: 70, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.GRASS, ], name: { en: "Leech Seed", }, text: { en: "Heal 20 damage from this Pokémon.", }, damage: 20, }, { cost: [ Type.GRASS, Type.COLORLESS, ], name: { en: "Flower Bearing", }, text: { en: "Flip a coin. If heads, your opponent shuffles their Active Pokémon and all attached cards and puts them on the bottom of their deck.", }, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card