import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh4' const card: Card = { // Card Global Informations id: "swsh4-32", localId: 32, name: { en: "Wailord", }, tags: [ ], illustrator: "SATOSHI NAKAI", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Wailmer", }, hp: 200, type: [ Type.WATER, ], abilities: [ { type: AbilityType.TALENT, name: { en: "Water Veil", }, text: { en: "Whenever you attach an Energy card from your hand to this Pokémon, it recovers from all Special Conditions.", }, } , ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Hydro Pump", }, text: { en: "This attack does 40 more damage for each Water Energy attached to this Pokémon.", }, damage: "10+", }, ], weaknesses: [ { type: Type.LIGHTNING, value: "×2", }, ], retreat: 4, // Card Trainer/Energy informations } export default card