import { Card } from '../../../interfaces' import Set from '../Crimson Invasion' const card: Card = { name: { en: "Piloswine", fr: "Cochignon", }, illustrator: "Kouki Saitou", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 221, ], hp: 100, types: [ "Water", ], evolveFrom: { en: "Swinub", fr: "Marcacrin", }, stage: "Stage1", attacks: [ { cost: [ "Water", ], name: { en: "Stampede", fr: "Ruée", }, damage: 20, }, { cost: [ "Colorless", "Colorless", "Colorless", "Colorless", ], name: { en: "Rest", fr: "Repos", }, effect: { en: "This Pokémon is now Asleep. Heal 90 damage from it.", fr: "Ce Pokémon est maintenant Endormi. Soignez 90 dégâts à ce Pokémon.", }, }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], retreat: 4, } export default card