import { Card } from '../../../interfaces' import Set from '../Darkness Ablaze' const card: Card = { name: { en: "Flygon", fr: "Libégon" }, illustrator: "hatachu", rarity: "Rare", category: "Pokemon", set: Set, hp: 150, types: [ "Fighting", ], evolveFrom: { en: "Vibrava", fr: "Vibraninf" }, abilities: [ { type: "Ability", name: { en: "Labyrinth of Sand", fr: "Labyrinthe de Sable" }, effect: { en: "As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon can’t retreat.", fr: "Tant que ce Pokémon est sur le Poste Actif, le Pokémon Actif de votre adversaire ne peut pas battre en retraite." }, }, ], attacks: [ { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Desert Geyser", fr: "Geyser du Désert" }, effect: { en: "If your opponent has a Stadium in play, discard it. If you discarded a Stadium in this way, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.", fr: "Si votre adversaire a un Stade en jeu, défaussez-le. Si vous avez défaussé un Stade de cette façon, pendant le prochain tour de votre adversaire, évitez tous les dégâts et les effets d’attaques infligés à ce Pokémon." }, damage: 130, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card