import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss1-2", localId: 2, // Card informations name: { en: "Azumarill", fr: "Azumarill", }, hp: 90, type: [ Type.WATER, ], dexId: 184, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/2/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/2/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/2/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/2/high.png", }, }, evolveFrom: { en: "Marill", fr: "Marill", }, tags: [ Tag.STAGE1, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Waterfall", fr: "Cascade", }, damage: 40 },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Bubblebeam", fr: "Bulles d’o", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Paralysé.", }, damage: 60 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 2, rarity: Rarity.RareHolo, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card