import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss1-46", localId: 46, // Card informations name: { en: "Metapod", fr: "Chrysacier", }, hp: 80, type: [ Type.GRASS, ], dexId: 11, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/46/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/46/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/46/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/46/high.png", }, }, evolveFrom: { en: "Caterpie", fr: "Chenipan", }, tags: [ Tag.STAGE1, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, abilities: [{ id: -1, type: AbilityType.POKEBODY, name: { fr: "Bouclier vert", }, text: { fr: "Vos Pokémon Grass ne subissent plus la Faiblesse.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Sharpen", fr: "Affûtage", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 2, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card