import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss1-58", localId: 58, // Card informations name: { en: "Chansey", fr: "Leveinard", }, hp: 90, type: [ Type.COLORLESS, ], dexId: 113, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/58/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/58/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/58/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/58/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 40, name: "Kanako Eo" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Pound", fr: "Écras’face", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Happy Punch", fr: "Coup d’joie", }, text: { en: "Flip a coin. If heads, remove 3 damage counters from Chansey.", fr: "Lancez une pièce. Si c’est face, retirez 3 marqueurs de dégâts de Leveinard.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 2, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card