import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss2-47", localId: 47, // Card informations name: { en: "Cherubi", fr: "Ceribou", }, hp: 50, type: [ Type.GRASS, ], dexId: 420, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss2/47/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/47/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss2/47/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/47/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 28, name: "match" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Unleashed", code: "hgss2" } } export default card