import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss2-57", localId: 57, // Card informations name: { en: "Onix", fr: "Onix", }, hp: 90, type: [ Type.FIGHTING, ], dexId: 95, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss2/57/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/57/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss2/57/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/57/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Swing Around", fr: "Balançoire", }, text: { en: "Flip 2 coins. This attack does 20 damage plus 20 more damage for each heads.", fr: "Lancez 2 pièces. Cette attaque inflige 20 dégâts plus 20 dégâts supplémentaires pour chaque côté face.", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 3, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Unleashed", code: "hgss2" } } export default card