import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss2-63", localId: 63, // Card informations name: { en: "Squirtle", fr: "Carapuce", }, hp: 60, type: [ Type.WATER, ], dexId: 7, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss2/63/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/63/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss2/63/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss2/63/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, attacks: [{ cost: [ Type.WATER ], name: { en: "Rain Splash", fr: "Pluie éclaboussante", }, damage: 10 },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Shell Attack", fr: "Coquill-attaque", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Unleashed", code: "hgss2" } } export default card