import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss3-61", localId: 61, // Card informations name: { en: "Pikachu", fr: "Pikachu", }, hp: 50, type: [ Type.LIGHTNING, ], dexId: 25, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/61/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/61/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/61/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/61/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 10, name: "Kouki Saitou" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Slam", fr: "Souplesse", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés faces.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card