import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss4-58", localId: 58, // Card informations name: { en: "Bronzor", fr: "Archéomire", }, hp: 60, type: [ Type.METAL, ], dexId: 436, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss4/58/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/58/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss4/58/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/58/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 45, name: "Yuka Morii" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Iron Defense", fr: "Mur de fer", }, text: { en: "Flip a coin. If heads, prevent all effects of attacks, including damage, done to Bronzor during your opponent's next turn.", fr: "Lancez une pièce. Si c'est face, prévenez tous les effets d'attaques (y compris les dégâts) infligés à Archéomire durant le prochain tour de votre adversaire.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Triumphant", code: "hgss4" } } export default card