import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgss4-65", localId: 65, // Card informations name: { en: "Kricketot", fr: "Crikzik", }, hp: 50, type: [ Type.GRASS, ], dexId: 401, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss4/65/low.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/65/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss4/65/high.png", fr: "https://assets.tcgdex.net/fr/hgss/hgss4/65/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 18, name: "Tomokazu Komiya" }, attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HS—Triumphant", code: "hgss4" } } export default card