import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "hgssp-HGSS06", localId: "HGSS06", // Card informations name: { en: "Noctowl", }, hp: 90, type: [ Type.COLORLESS, ], dexId: 164, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hsp/HGSS06/low.png", }, high: { en: "https://assets.tcgdex.net/en/hgss/hsp/HGSS06/high.png", }, }, evolveFrom: { en: "Hoothoot", }, tags: [ Tag.STAGE1, ], illustrator: { id: 8, name: "Masakazu Fukuda" }, abilities: [{ id: 1006, type: AbilityType.POKEPOWER, name: { en: "Night Scope", }, text: { en: "Once during your turn (before you attack), you may look at your opponent's hand. This Power can't be used if Noctowl is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hypnoblast", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "HGSS Black Star Promos", code: "hgssp" } } export default card