import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-21", localId: 21, // Card informations name: { en: "Donphan", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 232, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/21/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/21/high.png", }, }, evolveFrom: { en: "Phanpy", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Flail", }, text: { en: "Does 10 damage times the number of damage counters on Donphan.", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.FIGHTING ], name: { en: "Rapid Spin", }, text: { en: "If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with his or her Active Pokémon, then, if you have any Benched Pokémon, you switch 1 of them with your Active Pokémon. (Do the damage before switching the Pokémon.)", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card