import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-42", localId: 42, // Card informations name: { en: "Noctowl", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 164, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/42/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/42/high.png", }, }, evolveFrom: { en: "Hoothoot", }, tags: [ Tag.STAGE1, ], illustrator: { id: 5, name: "Ken Sugimori" }, abilities: [{ id: 694, type: AbilityType.POKEPOWER, name: { en: "Glaring Gaze", }, text: { en: "Once during your turn (before your attack), you may flip a coin. If heads, look at your opponent's hand. If your opponent has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. This power can't be used if Noctowl is Asleep, Confused, or Paralyzed.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Wing Attack", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card