import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo1-81", localId: 81, // Card informations name: { en: "Totodile", }, hp: 50, type: [ Type.WATER, ], dexId: 158, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/81/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/81/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 60, name: "Hironobu Yoshida" }, attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Leer", }, text: { en: "Flip a coin. If heads, the Defending Pokémon can't attack Totodile during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.)", }, },{ cost: [ Type.WATER ], name: { en: "Fury Swipes", }, text: { en: "Flip 3 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card