import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "neo4-1", localId: 1, // Card informations name: { en: "Dark Ampharos", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 181, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo4/1/low.png", }, high: { en: "https://assets.tcgdex.net/en/neo/neo4/1/high.png", }, }, evolveFrom: { en: "Flaaffy", }, tags: [ Tag.STAGE2, ], illustrator: { id: 0, name: "Kagemaru Himeno" }, abilities: [{ id: 588, type: AbilityType.POKEPOWER, name: { en: "Conductivity", }, text: { en: "Whenever your opponent attaches an Energy card to a Pokémon from his or her hand, this Power does 10 damage to that Pokémon. (Don't apply Weakness and Resistance) This power stops working if you have more than 1 Dark Ampharos in play or while Dark Ampharos is Asleep, Confused or Paralysed.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Shock Bolt", }, text: { en: "Discard all Energy cards attached to this Pokémon in order to use this attack.", }, damage: 50 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Neo Destiny", code: "neo4" } } export default card