import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm5-10", localId: 10, // Card informations name: { en: "Cherubi", fr: "Ceribou", }, hp: 50, type: [ Type.GRASS, ], dexId: 420, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/10/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/10/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/10/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/10/high.png", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: { id: 115, name: "Asako Ito" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Surprise Attack", fr: "Attaque Surprise", }, text: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c’est pile, cette attaque ne fait rien.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Common, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card