import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm5-11", localId: 11, // Card informations name: { en: "Cherrim", fr: "Ceriflor", }, hp: 80, type: [ Type.GRASS, ], dexId: 421, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/11/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/11/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/11/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/11/high.png", }, }, evolveFrom: { en: "Cherubi", fr: "Ceribou", }, tags: [ Tag.STAGE1, ], illustrator: { id: 46, name: "MAHOU" }, abilities: [{ id: 1158, type: AbilityType.TALENT, name: { en: "Weather Guard", fr: "Protection Météo", }, text: { en: "Your Grass Pokémon have no Weakness.", fr: "Vos Pokémon Grass n’ont pas de Faiblesse.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Seed Bomb", fr: "Canon Graine", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card