import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "sm5-3", localId: 3, // Card informations name: { en: "Yanmega", fr: "Yanmega", }, hp: 120, type: [ Type.GRASS, ], dexId: 469, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/3/low.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/3/low.png", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/3/high.png", fr: "https://assets.tcgdex.net/fr/sm/sm5/3/high.png", }, }, evolveFrom: { en: "Yanma", fr: "Yanma", }, tags: [ Tag.STAGE1, ], illustrator: { id: 102, name: "SATOSHI NAKAI" }, attacks: [{ cost: [ Type.GRASS ], name: { en: "Supersonic", fr: "Ultrason", }, text: { en: "Your opponent's Active Pokémon is now Confused.", fr: "Le Pokémon Actif de votre adversaire est maintenant Confus.", }, damage: 30 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Cutting Wind", fr: "Vent Glacial", }, damage: 120 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.Uncommon, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card