import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex3-1", localId: 1, // Card informations name: { en: "Absol", }, hp: 70, type: [ Type.DARKNESS, ], dexId: 359, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex3/1/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex3/1/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.DARKNESS ], name: { en: "Bad News", }, text: { en: "If the number of cards in your opponent's hand is at least 6, choose a number of cards there, without looking, until your opponent has 5 cards left. Have your opponent discard the cards you chose.", }, },{ cost: [ Type.DARKNESS, Type.COLORLESS ], name: { en: "Prize Count", }, text: { en: "If you have more Prize cards left than your opponent, this attack does 20 damage plus 20 more damage.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Dragon", code: "ex3" } } export default card