import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo1-56", localId: 56, // Card informations name: { en: "Cyndaquil", }, hp: 40, type: [ Type.FIRE, ], dexId: 155, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/56/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/56/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Leer", }, text: { en: "Flip a coin. If heads, the Defending Pokémon can't attack Cyndaquil during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.)", }, },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Swift", }, text: { en: "This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card