import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh3' const card: Card = { // Card Global Informations id: "swsh3-197", localId: 197, name: { en: "Rillaboom", }, illustrator: "5ban Graphics", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Thwackey", }, hp: 170, type: [ Type.GRASS, ], abilities: [ { type: AbilityType.TALENT, name: { en: "Voltage Beat", }, text: { en: "Once during your turn, you may search your deck for up to 2 Grass Energy cards and attach them to 1 of your Pokémon. Then, shuffle your deck.", }, } , ], attacks: [ { cost: [ Type.GRASS, Type.GRASS, Type.GRASS, Type.COLORLESS, ], name: { en: "Hammer In", }, damage: 140, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card