import { Card } from "../../../interfaces" import Set from "../Promos-A" const card: Card = { set: Set, name: { en: "Gible", fr: "Griknot", es: "Gible", it: "Gible", de: "Kaumalat", 'pt-br': "Gible", ko: "딥상어동" }, illustrator: "Uninori", rarity: "None", category: "Pokemon", hp: 60, types: ["Fighting"], description: { en: "It skulks in caves, and when prey or an enemy passes by, it leaps out and chomps them. The force of its attack sometimes chips its teeth.", fr: "Il attend qu'une proie passe pour bondir hors de son trou\net la croquer. Dans son élan, il se casse parfois les dents.", es: "Permanece oculto en cuevas y, cuando pasa una\npresa, se abalanza sobre ella y la muerde con\ntanta fuerza que hasta se le rompen los dientes.", it: "Aspetta nemici e prede in agguato nella sua\ntana. Quando gli arrivano a tiro, li addenta\ncon tale forza che a volte si spezza i denti.", de: "Es verbirgt sich in kleinen Höhlen, aus denen es\nherausspringt und vorbeilaufende Gegner oder\nBeute beißt. Manchmal bricht dabei ein Zahn ab.", 'pt-br': "Esconde-se em cavernas e quando presas ou inimigos\npassam, sai e os devora. A força do seu ataque às vezes\nquebra seus dentes.", ko: "구멍에 숨어서 먹이나 적이\n지나가면 뛰쳐나가 문다.\n기세가 대단해 이가 빠질 때도 있다." }, stage: "Basic", attacks: [{ name: { en: "Tackle", fr: "Charge", es: "Placaje", it: "Azione", de: "Tackle", 'pt-br': "Investida", ko: "몸통박치기" }, damage: 20, cost: ["Fighting"] }], weaknesses: [{ type: "Grass", value: "+20" }], retreat: 1, boosters: ["vol5"] } export default card