import { Card } from "../../../interfaces" import Set from "../Fusion Strike" const card: Card = { dexId: [133], set: Set, name: { en: "Eevee", fr: "Évoli", es: "Eevee", it: "Eevee", pt: "Eevee", de: "Evoli" }, rarity: "Common", category: "Pokemon", hp: 50, types: ["Colorless"], stage: "Basic", retreat: 1, regulationMark: "E", illustrator: "0313", description: { en: "Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions." }, attacks: [{ cost: ["Colorless"], name: { en: "Continuous Steps", fr: "Pas Continus", de: "Dauerschritte", es: "Pasos Incesantes", pt: "Passos Contínuos", it: "Passi Regolari" }, damage: "30×", effect: { en: "Flip a coin until you get tails. This attack does 30 damage for each heads.", fr: "Lancez une pièce jusqu'à obtenir un côté pile. Cette attaque inflige 30 dégâts pour chaque côté face.", de: "Wirf so lange 1 Münze, bis zum ersten Mal das Ergebnis Zahl kommt. Diese Attacke fügt 30 Schadenspunkte pro Kopf zu.", es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 30 puntos de daño por cada cara.", pt: "Jogue 1 moeda até sair coroa. Este ataque causa 30 pontos de dano para cada cara.", it: "Lancia una moneta finché non esce croce. Questo attacco infligge 30 danni ogni volta che esce testa." } }], variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card