import Card from '../../../interfaces/Card' import Type from '../../../interfaces/Type' import Tag from '../../../interfaces/Tag' import Rarity from '../../../interfaces/Rarity' import AbilityType from '../../../interfaces/AbilityType' import Category from '../../../interfaces/Category' const card: Card = { // ids id: "base1-18", localId: 18, // Card informations name: { en: "Dragonair", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 148, image: { low: { en: "https://assets.tcgdex.net/en/base/base1/18/low.png", }, high: { en: "https://assets.tcgdex.net/en/base/base1/18/high.png", }, }, evolveFrom: { en: "Dratini", }, tags: [ Tag.STAGE1, ], illustrator: { id: 9, name: "Mitsuhiro Arita" }, attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slam", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hyper Beam", }, text: { en: "If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.", }, damage: 20 }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.Rare, category: Category.POKEMON, set: { name: "Base", code: "base1" } } export default card